Skip to main content

Gen2 Formula E Car Season 2018-19 3D Model


Low-poly subdivision-ready Formula E Gen2 Season 2018 - 19 Car 3d model with PBR materials (Specular and Metallic workflows). With HALO driver security system. Such a long-awaited step in this racing series development. We are pleasantly shocked by the new cars design! And we also hope that they will go as well as they look! And you have the opportunity to get a low-poly 3D model of this beauty right now.

Model specifications

  • Created in 3DS Max 2016 and rendered with V-Ray 3.30
  • A V-Ray PBR material with specular workflow is applied to the model
  • Polygons count: 15832 (no n-gons)
  • Vertices count: 15571
  • Textures: 4096 x 4096 PNG
  • Available formats: MAX (2016), FBX, OBJ, 3DS, DXF (2010), X (DirectX)

https://www.turbosquid.com/3d-models/3d-model-formula-e-gen2-season-1251516?referral=opticaldreamsoft

Comments

Popular posts from this blog

Williams FW41 Formula 1 Car Season 2018 3D Model

Low-poly subdivision-ready Williams FW41 Formula 1 Season 2018 Car 3d model with PBR materials (Specular and Metallic workflows). With HALO driver security system. Driven by Lance Stroll and Sergey Sirotkin. Model specifications Created in 3DS Max 2016 and rendered with V-Ray 3.30.04 Polygons count: 20,987 Vertices count: 21,123 Textures: 4,096 x 4,096 PNG Available formats: MAX (2016), FBX, OBJ, 3DS, DXF (2010), X (DirectX)  

Generic Formula 1 Season 2018 3D Model

Low-poly subdivision-ready Generic Formula 1 Season 2018 Car 3d model with PBR materials (Specular and Metallic workflows). Based on the 2018 season regulations. With HALO driver security system. Model specifications Created in 3DS Max 2016 and rendered with V-Ray 3.30.04 Polygons count: 20749 (no n-gons) Vertices count: 20910 Textures: 4096 x 4096 PNG  Available formats: MAX (2016), FBX, OBJ, 3DS, DXF (2010), X (DirectX)

Audi Sport Team Phoenix 10 DTM Season 2016 3D Model

Low-poly subdivision-ready Audi Sport Team Phoenix #10 DTM Season 2016 Car 3d model with PBR materials (Specular and Metallic workflows). Driven by Timo Scheider.